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Papertax games.

Papertax presents Edge, Climb, 1v1 and Pit on real Papertrade positions. A builder launch was announced on 25 October; public games and terminal screens load. Gameplay, permissions, fees and financial execution have not been tested.

In PlayEarly Access
Site ↗X profile ↗
Last Documented CheckNo Check RecordedSource check or playtest, with evidence.
Publication UpdatedPublished content changed. This is not a new verification.
Project artwork for Papertax games
THE PROJECT

A closer look at the game.

Papertax games brings four competitive formats to Papertrade positions on HyperEVM. The existing profile and its earlier opening-soon announcements are retained as history. On 25 October 2026, @papertaxdev announced the…

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Papertax games brings four competitive formats to Papertrade positions on HyperEVM. The existing profile and its earlier opening-soon announcements are retained as history. On 25 October 2026, @papertaxdev announced the platform's builder launch, BTC/ETH trading up to 1000x, TP/SL, liquidation tools, trader monitoring, games, leaderboards, replays and Unhinged mode. These are announced functions, not a completed test of each tool.

Public games and terminal screens were observed on 25-26 October and read again on 26 October. Initial opening-soon messages disappeared once data loaded; the terminal FAQ says trading is available now. Edge, Climb, 1v1 and Pit cards are visible, alongside crews, scores and Bulls vs Bears. No game, room, replay, order or financial flow was activated.

The site describes Edge as scoring proximity to liquidation while a position survives, Climb as five profitable closes with increasing leverage, and 1v1/Pit as comparisons of real positions. Its FAQ says scores are derived from settled Papertrade positions, not submitted by the page. In rooms, a signed order can be retained and submitted after a player leaves the page; expiry, leaving and closing rules are described by the operator and were not tested.

The terminal says a locally encrypted seven-day trading key can open and close positions but cannot withdraw. TP/SL are described as browser-operated conditional closes based on what a position would keep after costs. A displayed trigger or closing-price estimate does not establish a guaranteed fill or delay. Permissions, storage, revocation, pending signed orders, execution and payouts remain unverified.

The FAQ describes protocol impact, a 2% win fee and a 0.5% builder charge still worded as conditional on activation; the official registry displays the papertax-named address as Active. This does not verify the exact fee address a user would sign or all costs. Tax tools and estimates are part of the wider platform, with no independent calculation or compliance validation. In Play / Early Access is proposed for accessible public game surfaces; no playtest, audit, wallet, signature or trade was performed.

EVIDENCE & TRANSPARENCY

What has been checked.

No documented verification labels yet. Consult the project’s sources and access conditions.

These are dated, limited checks recorded by the editorial team. They are separate from the project’s availability, editorial score and community ratings. An audit report may contain unresolved findings; its presence is not a security certification. How Our Labels Work ↗

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02 / GAMEPLAY

How does it play?

Operator-described rules: Edge gives a Nerve score from 0 to 99 for proximity to liquidation while holding; liquidation scores zero. Climb requires five consecutive profitable closes as leverage rises. In 1v1, two players use the same market, size and leverage; in Pit, three to eight players choose directions and are ranked by what remains.

The room FAQ says each player signs an order retained until the room fills, when orders are submitted even if the page has been left. A player can leave before it fills; an unfilled room expires after 24 minutes. Players have two hours to close, with remaining open positions placed last. This is a description of intended behaviour, not a tested execution or cancellation guarantee.

Public cards and rules were inspected without joining a room, starting a mode or placing even a simulated order. Real trading is described as using the player's Papertrade balance and a seven-day browser key. Browser-dependent TP/SL, full fees, revocation, closing delays, payout queues and scores were not tested.

THE PROJECT JOURNAL

Project Updates & Events.

Full feed ↗
26 Oct 202601:42 · Paris
Update

Papertax update: launch announced and game screens accessible

Papertax announced its builder launch on 25 October. Public Edge, Climb, 1v1 and Pit cards, terminal screens and FAQ were accessible during the 26 October source review. Its existing PaperGames profile has been updated to In Play / Early Access, preserving the earlier opening-soon history.

The project describes real Papertrade positions, a seven-day browser key, browser-dependent TP/SL and multiplayer orders retained until a room fills. Gameplay, order submission or cancellation, permissions, complete fees and payouts were not tested. Accessible screens and an announcement do not prove successful execution.

19 Oct 202602:13 · Paris
Update

Papertax games added to PaperGames

papertax games has been added to the PaperGames directory. Discover the announced Edge, Climb, 1v1 and Pit formats and their documented connection to Papertrade in the project profile.

The project is listed in On Paper / Announced. This event announces the profile’s addition to PaperGames; it does not announce the opening of the games.

SOURCES & TRANSPARENCY

Back to the original signal.

The official @papertaxdev launch announcement of 25 October and the Trade/Games pages name Papertrade. The games FAQ describes real positions and scores derived from Papertrade settlements. The official registry displays the papertax-named builder address as Active; domain ownership and the fee address actually registered by this interface were not independently proven. No partnership, security certification or successful execution is inferred.

Papertax builder launch announcement · 25 Oct 2026; public screens and FAQ read 26 Oct 2026 ↗Publication and check dates are shown separately above. This information documents the project and does not constitute an endorsement.
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