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PAPERGAMES / Arcade

PaperFight.

A Papertrade Solo progression interface with real BTC/ETH positions and a separate fictional Practice mode. Docs describe a jackpot verified and paid manually in USDC. No game, permissions, costs or payment were tested.

NEWIn PlayEarly Access
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Last Documented CheckNo Check RecordedSource check or playtest, with evidence.
Publication UpdatedPublished content changed. This is not a new verification.
Project artwork for PaperFight
THE PROJECT

A closer look at the game.

Reconciliation reviewed on 1 November 2026 against docs and terms dated 27 October: Practice is a separate fictional 10 USD mode using live prices, with no wallet, prize or contribution to real Solo progress, jackpot or…

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Reconciliation reviewed on 1 November 2026 against docs and terms dated 27 October: Practice is a separate fictional 10 USD mode using live prices, with no wallet, prize or contribution to real Solo progress, jackpot or Season 0 points. The Try it free controls were observed but not used. Duel and Battle Royale remain future modes.

The later docs specify 1-minute clocks at levels 1–3, 3 minutes at levels 4–6 and 5 minutes at levels 7–10, starting at the actual fill. Checkpoints lead to levels 4 and 7. They describe a position remaining open if the tab closes, an open-order expiry of 120 seconds and a close requiring later protocol execution. These rules and behaviour have not been tested; the earlier 26 October timings remain dated history.

The detailed jackpot rules describe a project seed plus a share of builder fees, a qualifying routed Solo run, manual verification and manual USDC payout on Hyperliquid with no fixed deadline. Minimum withdrawal, payout queue and an unused Hyperliquid account activation fee may affect timing or receipt. The displayed pot has not been reconciled to funding or a paid transaction. Rules can change; Season 0 points have no promised value, token or redemption.

The docs describe a 30-day browser-encrypted key, one-hour order signatures and separate local forgetting versus onchain revocation. No key or queued-order cancellation was tested. Their stated win fee and pool-funded builder fee on losses need reconciliation with the complete protocol payout and cost rules; do not treat a simple 2% plus 0.5% as total cost. Operator identity, custody claims, exact permissions, current costs, eligibility and payout remain unverified.

Historical public-page review — 26 October 2026 (preserved as dated history):

PaperFight is an independent game-style interface presented on top of Papertrade. Its public homepage and terms were reviewed on 26 October 2026. The operator describes a Solo progression using real 10 USDC positions at 1000x leverage on BTC or ETH, with ten opponents, timed targets and checkpoints. No wallet, fight, position or simulated round was started.

Solo is presented in the accessible interface. Duel and Battle Royale are disabled and explicitly marked coming soon. The jackpot display is not proof of a funded or payable prize: terms dated 24 October say its rules are not final and that it can be changed, paused or cancelled without a promised payout.

The terms claim that positions remain in the user's Papertrade account and that a browser-local key can open and close but cannot withdraw. Actual permissions, duration, storage, revocation, funds control and queued closes were not tested. A key without withdrawal permission can still cause trading losses if compromised.

The homepage summarises a 2% fee on wins and a one-time $1 activation. Terms still describe a builder fee after approval, while the official registry shows a PaperFight-named address as Active. Complete costs require reconciliation with protocol impact, win fees and builder rules; displayed prices and targets do not guarantee execution or payout. The domain's technical connection to that exact builder address was not established. No official X account, initial release date, legal operator identity or audit was confirmed.

EVIDENCE & TRANSPARENCY

What has been checked.

No documented verification labels yet. Consult the project’s sources and access conditions.

These are dated, limited checks recorded by the editorial team. They are separate from the project’s availability, editorial score and community ratings. An audit report may contain unresolved findings; its presence is not a security certification. How Our Labels Work ↗

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02 / GAMEPLAY

How does it play?

Docs dated 27 October describe real Solo as 10 USDC at 1000x on BTC or ETH, with clocks of 1 minute for L1–L3, 3 minutes for L4–L6 and 5 minutes for L7–L10, anchored to real fills. Practice is fictional, has instant starts and no protocol execution or prize. No real or simulated fight was played.

Historical rules observed on 26 October 2026 (not the current rules):

Operator-described Solo rules: choose BTC or ETH and up or down, with a real 10 USDC position at 1000x. Fights last 60 seconds at levels 1–6 and five minutes at levels 7–10; missing the target returns progress to checkpoints at levels 1, 4 or 7. These timings, target calculations and closes were not tested. Duel and Battle Royale remain future modes. No fight button, wallet or order was used; jackpot eligibility and settlement are not verified.

THE PROJECT JOURNAL

Project Updates & Events.

Full feed ↗
1 Nov 202613:45 · Paris
Update

PaperFight update: Practice and jackpot rules reconciled

The existing PaperFight profile has been reconciled with docs and terms dated 27 October, reviewed on 1 November. Practice is described as fictional 10 USD with no wallet or prize. Later Solo rules specify clocks of 1, 3 and 5 minutes by level, starting at the actual fill; earlier 26 October observations remain dated history.

The jackpot rules describe eligibility checks and manual USDC payment on Hyperliquid, with no fixed deadline. Funding, permissions, full costs, withdrawal conditions and payments remain unverified. No real or simulated fight was played. A document update is not evidence of a new launch or paid jackpot today.

1 Nov 202610:45 · Paris
Update

PaperFight added to PaperGames

PaperFight has been added to PaperGames in In Play / Early Access. Its profile documents a Solo progression interface built around real BTC/ETH Papertrade positions, timed targets and checkpoints. Duel and Battle Royale remain marked coming soon.

The underlying public-page review is dated 26 October. No wallet, fight, position or simulated round was started. Permissions, revocation, complete costs and jackpot settlement remain unverified; the terms say jackpot rules are not final. This event announces the profile addition, not a tested game, confirmed payout or newly dated product launch.

SOURCES & TRANSPARENCY

Back to the original signal.

The official site and terms explicitly describe Papertrade positions. The registry displays PaperFight / 0x6fdd4c1582817e20783f7db673ab03b9a35e689f as Active. This documents a named builder and a stated relationship, not proof that this domain registers that fee address, a partnership, audit or successful execution.

Official site and terms dated 24 Oct 2026 · public pages reviewed 26 Oct 2026 ↗Publication and check dates are shown separately above. This information documents the project and does not constitute an endorsement.
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